Here I'll share with you my 3D creation work. I hope you enjoy it!

sábado, 16 de junio de 2012

Fiat 500 Untextured

Some time ago, I put in this blog an image of one model I was doing in my free time (a classic Fiat 500). Now, in this post, I put a turn around of this model (not totally done yet) with the untextured model and its wireframe.


Untextured Fiat 500 3D Model from Duffman on Vimeo

Modeled in 3D studio max, rendered in Mental Ray, post-production in After Effects and video composition in Adobe Premiere.
I hope in a few days I can texture it and put it in another video.

Meanwhile, I hope you like it.

miércoles, 4 de abril de 2012

Nokia N70 3D Textured

I wrote a post in this blog last year with a video of a Nokia N70 model that I finished but I didn't texture it.
Now, I'm writting this because I've textured that model and I've done another turntable video with the untextured model, wireframe model and textured model, to show you my project.


With this, this project is closed for me.

I hope you like it

jueves, 12 de enero de 2012

Tintin 3D Final Part

Now, I've just finished this model of Tintin that I began few months ago. At least I've textured the model, put it in a base and have done a little turnaround video to show it.

I hope you like it. For me, this project is finished.


Tintin Model Turnaround from Duffman on Vimeo.

domingo, 1 de enero de 2012

Weight Lift Animation Part 1

Since few months ago, I've been working on my personal animation Weight Lifing Animation that I post on September. Now, I put in this blog first part finished, although I know that there are many parts I can do better, but for this moment, I think this is OK.

I hope will have more free time in a nearly future to finish entire animation.

domingo, 4 de septiembre de 2011

Fiat 500

This was my first project in 3D Studio Max. I began the model 2 years ago, when I went to a basic modeling course in 3DS Max.


This project it's not completed because I've worked on many different projects since I started it (as you can see in this blog).
It is based on a modeling tutorial: http://www.3dtotal.com/team/Tutorials/fiat500/fiat500.php Now, I've to finished it modeling details and correcting some parts of the body, and later doing the textured and making a good background to get a nice render.

sábado, 3 de septiembre de 2011

Weight Lift Animation

This is project I'm working nowadays.
I began this project on a Animation Master Course last year, as a animation practice and it consist in a weight lift action with a character. This character is Max Rigging, and I don't do it, I caught it from internet.

One year later I've resumed this animation cause I want to do more realistic movements to character, so I'm working in it.
At first, I did a really basic 2D blocking to put actions and set timming between these.


Later, I began with the 3D animation on 3D Studio Max. I've only done animation on following video, because character model, rigging and background have already done.


So now, I've to do the in-between keys and refine actions to do the complete animation.

Tintin 3D

I began this project, because I wanted to practice more organic modeling, but I thought that I was not ready to do a human modeling, so I began modeling a cartoon character, as Tintin, but as real as possible.
This is the reason why I've done all wrinkles on Tintin's cloth.

First, I did a basic modeling, as you can see on the following image:


Then, I did the skinning and rigging with biped to put it in a pose (I chose Tintin peculiar walking, as following)

When I got the pose I wanted, I continued modeling parts I thought was wrong on old Tintin model, and I added some wrinkles and details on cloth, arms and legs.

So, finally I've got the model I wanted at first, and this is it:

Work is not completed, because I've to texture it and do a good background to put it there. I hope I'll have enough time on following weeks to complete it and post it here, on my blog.